The change in films over the course of time is
inevitable. Rapid
technological advancement has not only allowed filmmakers to explore new and exciting possibilities in cinema but has also had a considerable impact on how films are made for mass audiences. The quality of graphics almost seems to define where a film stands on the podium of Hollywood cinema. Cutting edge graphics tend to earn you a little more points when it comes to the rating of a film, purely because it’s more visually pleasing and stimulating, even if the storyline is somewhat lacking. One prime example is the film Avatar, which was a film that creator James Cameron said "had to wait for the technology to catch up to create". With advanced CGI dominating the film entirety, it was reliant on sporting the most recent and remarkable special effects which were used to create over half the cast and almost every setting in the film. It's a film created to be visually stunning, with little room for the viewer to use their imagination. Every scene is visually stimulating, with almost magical settings and creatures to which you are constantly being introduced to throughout the film. When you look at the storyline, though, it’s not exactly original. It has been compared to the films Pocahontas and Fern Gully in terms of the story line and character roles, but has earned the respect and approval through its advanced special effects.
technological advancement has not only allowed filmmakers to explore new and exciting possibilities in cinema but has also had a considerable impact on how films are made for mass audiences. The quality of graphics almost seems to define where a film stands on the podium of Hollywood cinema. Cutting edge graphics tend to earn you a little more points when it comes to the rating of a film, purely because it’s more visually pleasing and stimulating, even if the storyline is somewhat lacking. One prime example is the film Avatar, which was a film that creator James Cameron said "had to wait for the technology to catch up to create". With advanced CGI dominating the film entirety, it was reliant on sporting the most recent and remarkable special effects which were used to create over half the cast and almost every setting in the film. It's a film created to be visually stunning, with little room for the viewer to use their imagination. Every scene is visually stimulating, with almost magical settings and creatures to which you are constantly being introduced to throughout the film. When you look at the storyline, though, it’s not exactly original. It has been compared to the films Pocahontas and Fern Gully in terms of the story line and character roles, but has earned the respect and approval through its advanced special effects.
The techniques used in creating what cannot be seen in
everyday life have certainly changed drastically over the years. Comparing the
effects used in King Kong (1933) to
those in the remake King Kong (2005) there
is an evident and drastic change in techniques and approach to creating the
large, fantastical creature. Though impressive at the time of its introduction,
the stop motion, as used by the 1933 version of King Kong, seems to be becoming a lost art, overshadowed by the
ever increasing popularity of computer
generated images, could seem “inferior”, as the images presented to us aren’t “realistic”
or “believable” enough; this raises the question whether the modern day
audience would voluntarily pay to see the 1933 version of King Kong in cinemas as they did with the 2005 remake, which took in
around $50,130,145 on its opening weekend in just
the USA alone. The smooth motions of the CGI Kong are rather more believable
than the movements of the stop motion Kong, which arguably leave more room for
the viewer to use their imagination when convincing themselves that what they’re
seeing on screen is successful enough in portraying a massive wild beast for
them to become engaged with the film. Audiences nowadays, I fear, would be a
lot harder to satisfy due to the spoils of modern day technology, allowing
filmmakers to create virtually anything they want via the medium of computers,
to such an extent, in some circumstances, only a trained eye can differentiate
between what is real and what is not. It seems to be that the on screen visuals
trump even the storylines to films these days. You can decorate even the
blandest of narratives with false explosions, mystical sets and allow the
characters to do whatever they so choose, whether it’s flying, tossing cars or
wiping out an entire rainforest with a sneeze. So long as the images projected
onto the cinema screen are exciting, rapid and fresh, it seems as though an audience
could walk away feeling satisfied with what they paid for, even though, underneath
the shining exterior, they’ve just watched the same superhero movie that they
did last year, only this time the protagonist goes by a different name and
dresses in different palette of colours.
Though changes in technology are accountable for the
change in way movies are made technically, has it had an impact on the
storylines and narrative structure we see in today’s Hollywood blockbusters or
are the changes due to something else?
Have the narratives and overall construction of films changed over the years to allow audiences with shortened attention spans not to get bored during the duration of a film, the fear of any filmmaker, surely?
Have the narratives and overall construction of films changed over the years to allow audiences with shortened attention spans not to get bored during the duration of a film, the fear of any filmmaker, surely?
“There are no rules in
filmmaking. Only sins. And the cardinal sin is dullness.”
- Frank Capra
Action sequences are the climax of many films, with an
array of quick cuts, surreal circumstances and occurrences that are rarities in
the real world for many of us, such as car chases, explosions, gun fights etc. This
is what the majority of audiences are really stimulated by and what they
expect. But during the build-up to such events, it’s important to keep an
audience glued to the screen and not to let their concentration and attention
drift from the story unfolding before them.
It’s no secret that the first objective of most Hollywood films it to entertain their audience, through whatever means necessary. It’s about giving the audience what they want.
“Pictures are for entertainment, messages should be delivered by
Western Union.” - Samuel
Goldwyn
For the most part, it would seem that creating an “entertaining”
film is about giving the audience what they want. Contemporary film is considered a form
of escapism, much like reading is considered to be, allowing an audience to
slip away into a different land, ushering out any worries or heavy thoughts and
surrendering to the world brought before you on a screen. The main aim of
Hollywood cinema now seems to be to allow its passive audience to sit and accept
what is there are being delivered on screen and most audiences accept that, as Hollywood
film profits reflect. But are these films tending to the audience’s needs, as a
society of people who need instant gratification, or are these films themselves
contributing to the reshaping and rewiring of their audiences brains?
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